Microsoft Admits Cloud Gaming Is Sloppy For Now

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Cloud game streaming services have been quite a popular topic in the game industry in the past 15 – 20 years, as the perspective of playing a high-end game on a mediocre device with a good Internet connection sounds very alluring. But after numerous major game companies have invested hundreds of millions in their cloud gaming platforms, Microsoft says that the technology is still in its infancy and its prime time is nowhere close.

At least, this is what the software giant wrote in response to the U.K.’s Competition and Market Authority this week. Among the significant concerns CMA has regarding Microsoft’s proposed acquisition of Activision Blizzard are withholding popular games like Call of Duty from competing platforms (namely Sony’s PlayStation) and subsequent monopolization of the emerging market of cloud game streaming services. As a result, CMA launched an in-depth investigation of the proposed transaction earlier this month to learn more about the matter.

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