This Raspberry Pi VR Headset is Virtually From the 1990s

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In the 1990s Virtual Reality headsets were big and bulky. Powered by Commodore Amiga 3000s, “Virtuality” headsets contained just the tech to see the virtual world, the processing power was housed in a pod beneath your feet. But what if the Raspberry Pi was around in the 1990s? This idea was realised by Freelance CGI artist Moonshake3D who created a fully rendered 64-bit VR gaming system “Moonshake Stereoscopic Display System” powered by our favorite single board computer.

So lets get this out of the way. The Moonshake Stereoscopic Display System renders are gorgeous, they look almost too good to be true. The mix of materials, plywood, leather and acrylic sells the latter 20th century aesthetic. We would wear one in a heartbeat. The tech side of things sees two virtual Raspberry Pi cameras. Not the latest Camera Module 3, instead the render shows two Camera Module 2 units running as a stereoscopic display system. Two official Raspberry Pi cameras connected to one Raspberry Pi? Well a normal Raspberry Pi can only have one camera, so this rendered product must be running a Compute Module unit. Compute Module IO boards have multiple camera connections, and libcamera can be instructed to individually control each camera. The typical Compute Module IO Board is rather large, largely due to its dev kit role. Developers are expected to use the IO board to develop their own Compute Module powered boards. In the render we can see something of a virtual circuit board. To the left looks to be a microSD card slot, to the right are some silver ports which could be USB. The electronics on the front of the unit are exposed to the elements, great for us to gaze upon their beauty, but bad for protection. Luckily this is just a render and not a real product. 

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