Cyberpunk 2077 Path Tracing Overdrive Patch Finally Available to Everyone

Cyberpunk 2077 Path Tracing Overdrive Patch Finally Available to Everyone

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Cyberpunk 2077 has finally received its long-awaited Ray Tracing: Overdrive Mode update with Patch 1.62. The patch adds a new graphics option to the game (Overdrive Mode) that brings full-blown path-traced lighting, replacing all rasterized lighting with real-time lighting simulation. The effects are phenomenal, but the performance hit is intense. As a result, CD Projeck Red requires an RTX 3090/3090 TI (for 1080P 30FPS) or RTX 4070 Ti or faster to run Overdrive Mode.

Check out our previous coverage here for a full rundown of the game’s path-tracing lighting effects. But to sum up, Overdrive Mode replaces nearly all light sources with path-traced 3D simulated light, significantly increasing Cyberpunk 2077’s image quality. Previous/lower-end ray-tracing modes used a hybridized approach of utilizing RT effects sparingly to keep performance high. With Overdrive Mode, the game transitions to a fully unified ray-tracing pipeline designed for path-tracing from the ground up.

(Image credit: YouTube – Digital Foundry)

Before you get confused, NVIDIA and CD Projeckt Red use the terms ray-tracing and path-tracing interchangeably in Cyberpunk 2077’s Overdrive marketing. (opens in new tab) However, the mode revolves around path tracing almost entirely — just to set the record straight. Path tracing is a more performant method of simulating 3D light and produces nearly identical results to ray tracing.

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